Count Blockula = every college/uni man’s nemesis.
DAMN YOU, BLOCKULAAAA!!!!
So today I remembered my iPod. As I pressed Shuffle Songs to rev it up and do my walk to the train station to get to work… nothing was happening. I took a quick look through the library only to find that there WAS no library. I really need to get that p.o.s. fixed…
All was not lost, however! I remembered that in my bag I had an iPod filled with music, fully charged and good to go. But it DOES have that broken screen… and the right ear output only works when the input jack is put at certain angles…and I need to send it in for repairs sometime soon before the warranty is up in January…
Moral of the Story: Screw iPhone sales. Put a camera in the iPod Touch already! Or wait! What if I buy an iPhone and just get no phone service? Hmmmm….
So it would seem that it has been decreed where my skills would be more useful, so this is the role that I shall address. This will be the art-business blog I had originally intended for it to be, before it got off-track.
With that said, before I can start free-posting on any and all topics relating to the business side of art, there were some lingering questions from a previous post that I should cover before moving on.
The first (and infinitely easier to answer) is:
Rene: I know that the Government is planning to invest $263 million into video game development, and with us developing Bijoux Red, I was wondering how we could tap into that?
Well, Rene – without working for Ubisoft, I don’t know how successful that approach is going to be 🙂 I did some quick research (i.e. some Googling before I had to leave the house), and swiftly came up with a July 7, 2009 Toronto Star article with this as its title:
Province investing $263 million in game developer, predicts 800 new jobs in fast-growing digital media
What it is is a 10-year investment plan where the government will invest in the new Ubisoft offices here in Toronto on the condition that they dole out the new jobs. Which only amount, on average, to 80 jobs per year. In a city of millions, that ain’t much.
So I guess the answer here is to either get hired on by Ubisoft or take an entirely different approach. Which is actually a good segue for the next question…
Aaron Alfred had asked “How do I go about applying for grants?”
I consider this a wildly open-ended question. It’s like “how do I apply for a job?” With a job, there’re a number of factors that’ll affect the manner in which you’d apply for a job. These include (but by no means are limited to):
and so on. Similarly, a grant application must be treated with the same degree of individuality. You must consider:
There are a number of factors one could consider – the point I am trying to illustrate is that it is difficult to give one catch-all answer on how to apply for grants and make sure that it is accurate.
A quick search on “canada art grants” using Google will give you results such as:
I invite you to check out some of the grants and see what the qualifications are. I’ll probably apply for a few myself, sooner or later, so I can definitely give more insight after going through the process.
Anyway, let me know any further thoughts, etc. that you might have and that I might be able to address.
So here I am, finding out that I have something of an extension to get this calendar done. When I say “extension”, I mean until 6:30 pm tomorrow evening. When I say “until 6:30 pm tomorrow evening”, I mean that’s when the client wants the calendar in their hands, ready to deliver to the intended recipient. When I say that, I repeat what I said last night…
Now, it’s not ALL bad. I did manage to wrap up those 12 sketches last night – now what needs doing is getting them digitally inked and prepped to be put into the “final package”. Just gotta keep focused long enough to do it, and make sure I get enough rest for a “cluster day” tomorrow, where I meet our Chief Information Officer at work for the first time, learn about our I&IT cluster and what we do, etc. Then have the bi-weekly OLA business meeting after dropping the goods off to my client. Yes, this is how I roll. I will earn the sleep I get tomorrow night.
I was thinking lately about the things I’d like to have as an artist.
THEN I thought about the things I already DO have and SHOULD use.
I think I’ll take some time to put both together and see if I can get some input from everyone on what’s good, what’s not and how you best see me using things.
But anyhoo, there’s a calendar to be made, and it’s not going to do it itself.
Peace y’all – keep drawing!
You ever have those days where you wish you weren’t “that guy(/girl) who draws”? I mean, don’t get me wrong; I love drawing – I wouldn’t be who I am without it – but… okay, let me explain the situation…
So one of my old jobs has requested my services – my old manager is leaving for another location, so they want to give her a going-away present that’s very individual. So they called me a while back to ask me to do this, telling me that they’d discuss with me further in September to figure out the details. Which was fine and all… if they’d called me back at my correct number. Instead, they were trying to get me on a work number that no longer applied to me. The only reason why they were able to get a hold of me is because my friend who still works there sent me a text saying that they still wanted me to put this together for them.
Yeah… I’m screwed.
In other news, I’m getting a little revved up as of late to really getting FNC up and running again – I think it’s partly due to seeing this piece by Aaron; it reminded me that drawing cities wasn’t nearly as difficult as I was making it to be – sometimes you just gotta go and do the damn thing.
Anyway, I’ve got a calendar to do with my name on it.
Until next post,
Here’s another Saturday, and another sketch session that’ll be missed due to me and my absenteeism 😉 (But really, it’s due to a conflicting schedule. Alas, this is ME we’re talking about here – I’m always doing something.)
Now that I’ve actually managed to find a few hours before I’m obliged to do anything (except, of course, getting keys cut, tying up the boxes in the back for recycling and mailing off a package), I’m looking to get a decent blog post put together.
So yes, character creation – how the heck do I do it?
Oftentimes, I’ll come up with ideas for my comic, Fish & Chimps (which I really do hope to start re-releasing sometime soon) where I haven’t figured out what characters will be used, or even if they exist as of yet. Without spoiling too much of my story or thinking, let’s observe one character I’ve come up with recently – it’s one that’s still in the works, so if anyone has anything to say on it, feel free.
There’s a situation later on into FNC where I need Yeti-like creatures in order to better develop a key character. I wanted them to look extremely powerful and somewhat aggressive, but also like they could be their own race with their own culture, etc. I didn’t want them to just seem like your basic enemy threat, something that’s only around to be defeated by the protagonist. So, since this is based on a Himalayas-like mountain range, what do I know?
So this is a good start – parameters that I can work with to define what kind of character I’m creating. Now that I know what kind of character I want to create, I need to figure out what kind of factors from the rest of my comic will affect how they’re going to be created. I ended up taking these into consideration:
So, keeping all of this in mind, I went to work. I think this exercise was likely the epitome of the statement you see on all those infomercials for self-help products – results may vary.
I figured that the most powerful primate that I’d thought of using in my series so far was a gorilla, so I decided to base the Yeti design around that. Taking a look at G, my gorilla character, I decided to start basing the Yetis around him.
The first sketch was a rough one – with rough being the operative word:
White Gorilla: First attempt
As you can see, this is what I like to call très horrible. It was a rough to more or less figure out the look I was going for with this new set of characters. Though, it wasn’t a complete failure. What I figured out from this exercise was:
So, great. I have something to work with. Let’s try again:
Second attempt: Starting to get a better idea of form
This was starting to get closer to what I was going for – looked a lot better drawn, stronger and put together than the first attempt. However, if you clicked on the link of G I posted above, you might agree with me when I say that this just appeared like G with white fur to me. Obviously this is due to using my “gorilla” body style as a base. I need to figure out what I can do to make the White Gorilla a little different. Back to the drawing board – literally:
Third attempt: Really starting to figure out how big and powerful these things will be.
This is where I felt it really started to come together. This version involved a lot of pencil layering and redefining to capture a few things:
I thought I’d really hit the nail on the head here and asked a couple of co-workers if it reminded them of a Yeti-like being. They said yes, BUT the posture was way too humanoid.
facepalm Let’s try this one more time:
Attempt cuatro: This is where I’m at for now.
In the end, I ended up with a more primal version of what I’d come up with on my third attempt, and that’s okay with me for the time being. As I get more comfortable with the character, I’d likely draw group scenes with males, females and children to get a better idea of what they look like, how they interact, their size relative to others, etc.
So I hope that gave a little bit of insight into how I go about creating characters for use in FNC, and now I’ll open up the floor to questions and comments.
Have a great day, one and all!
About to grab a pizza with double pepperoni! Yeaaaah boyeeee!
Today after running a number of errands I didn’t necessarily want to do (but were good to get out of the way, nonetheless), I started working on what will be my website. I was chatting with mi hermano de otro padre German earlier about the fact that what was stopping me from getting my website done before now is the fact that I didn’t have a clear vision for what I was trying to accomplish. So instead of taking that approach, I figure I’ll just start throwing in all the things I think are relevant and just go from there. Other than having some issues finding the embed codes for individual sites I use (right now, I’m looking at you, Flickr!) it was going pretty smoothly, but as usual, I got sidetracked. From writing that first line until now, about four hours have passed. I don’t even think y’all are getting a sketch today, but you shall soon. I’ll explain why.
So you see? I’m not up to nothing. Promise 😉
World, I’m tired of:
Yes, I work a job that pays pretty well. But I work hard – I work DAMN hard. And things just keep coming up. My weekends are full of events all over the map that require my time, effort and dollars… and I think I’ve reached my limit. Art – oftentimes it costs nothing. The resources I use are my imagination and the tools I choose to use to create. The return I get from what I invest is more often than not guaranteed to be what I expected. I just can’t live a life that isn’t reflective of who I am anymore. I can feel it chipping away at my sanity, and I think I’m having no more of it.
But back to what this blog’s really about with that rant out of the way. Why do I draw? Funny story: last night I was in the Yorkville area of town with the girlfriend and some of her crew, and as the night progressed (literally, as we were at Remy’s for 6-7 hours) I busted out the pencil, some paper, and while the red wine was knocked back, the sketches went a-flyin. Our waitress, Celeste, was very complimentary, but what was surprising was that some hot chick (though not as hot as the girlfriend, obviously) randomly made her way out of the crowd and suddenly appeared to my right:
Her: “Are you a designer?!”
Tipsy Casey: “Kinda sorta – I tend to draw tons of different things!”
We talked a little about how she has numerous friends who’re designers and whatnot, and hopefully she’d see my work on the cover of Vogue in the future or something.
Yes. Vogue. Let me clarify.
So when I busted out the drawings, what had been on top of the stack this time were photos of runway models and their crazy outfits. So I began sketching away as I do with anything else. Now, let’s translate this into a mathematical equation:
Yorkville hangout (i.e. Place where people want to act richer than they actually are) + drawing pictures that make you look like a stylist (looks like Cosmo magazine has a purpose after all!) + copious amounts of alcohol (which, of course, is instrumental in many equations in life) = girls coming to talk to you. Learn from me, men. I will show you things in life which you have never imagined. 😉
So right now I’m at Marben Restaurant on Wellington just at the post-meal bill-waiting. The food was alright – your standard small portions, costly place-type fare – but the dessert was pretty interesting; “home-made” sorbet in the following flavours:
The Sorbets served with Marben’s prix fixe menu…
Blueberry Cinnamon was whatev (for I don’t like blueberries and rarely eat anything cinnamon), to me the strawberry mint tasted like… strawberry sorbet… but the lime basil – SO GOOD. They took two of my favourite flavours and combined it into something EPIC. It makes me want to learn how to make my own sorbet so I can make MORE.
Anyway, we got back home in one piece and I’m in dire need of rest, so I’ll close this chapter shortly, I suppose. I’m thinking perhaps next blog I should just upload a ton of sketches and no words? Would y’all like that? Are you tired of my verbose nature?
Holla at a brotha.
Until then, I remain…